Difference between revisions of "Blueprint: Pistol"
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| type = Blueprint | | type = Blueprint | ||
| description = Contains instructions on how to create any type of pistol. | | description = Contains instructions on how to create any type of pistol. | ||
− | | | + | | capabilities = Use: Download blueprint into your wristpad. |
− | | weight = 0 | + | | weight = 0.05 |
| value = 500 | | value = 500 | ||
| description2 = Pistols can be created from frame and barrel parts. The type and quality of the frame will determine the pistol's overall damage potential, while the barrel will dictate the payload. Not all frame types support all barrel types, however. | | description2 = Pistols can be created from frame and barrel parts. The type and quality of the frame will determine the pistol's overall damage potential, while the barrel will dictate the payload. Not all frame types support all barrel types, however. |
Revision as of 13:40, 21 January 2016
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Contains instructions on how to create any type of pistol. | |||||||
Use: Download blueprint into your wristpad. | |||||||
Weight: 0.05 | |||||||
Value: 500
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Produces different pistol-type firearms. Pistols vary greatly in caliber, have no melee nor moving penalty and have no skill requirements. Energy and chemical pistols have their own blueprints.
Required skills
- Mechanics (skill level needed depends on component quality)
- Electronics (only for optional Laser Sight and Smart Module)
Supported parts
- Hawker pistol
- Hammerer pistol
- Neo Luger pistol
- Falchion pistol
- Pistol Enhancements (optional)
- Extended Magazine (+25% Magazine capacity)
- Laser Sight (+10% Precision)
- Rapid Reloader (-20% Base AP cost)
- Smart Module (increases special attack damage)
- Silencer (eliminates noise, only for 5mm barrels)
Related feats
- Gun Nut (+15% upper damage range)