Difference between revisions of "Fancy Footwork"
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* [[0.1.14.0]] - increased melee requirement from 25 to 40, added dodge requirement. | * [[0.1.14.0]] - increased melee requirement from 25 to 40, added dodge requirement. | ||
* [[0.1.11.0]] - feat introduced | * [[0.1.11.0]] - feat introduced | ||
+ | |||
+ | === Bugs === | ||
+ | Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode {{key|Enter}} first.[http://underrail.com/forums/index.php?topic=1645.msg10920#msg10920] | ||
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[[Category:Melee feats]] | [[Category:Melee feats]] | ||
[[Category:Dodge feats]] | [[Category:Dodge feats]] | ||
+ | [[Category:Bugs]] |
Revision as of 12:52, 9 December 2016
Fancy Footwork | |
When you land a melee attack you gain up to 8 movement points, depending on your armor penalty. This cannot raise your movement points beyond twice your normal maximum. | |
Requirements |
Fancy Footwork is a feat.
History
- 0.1.14.1 - Can no longer raise your movement points higher than twice your normal maximum
- 0.1.14.0 - increased melee requirement from 25 to 40, added dodge requirement.
- 0.1.11.0 - feat introduced
Bugs
Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode Enter first.[1]