Difference between revisions of "Base Abilities"
WikimanBot (talk | contribs) m |
WikimanBot (talk | contribs) |
||
Line 3: | Line 3: | ||
[[File:tab1_base.png|right|250px|Base abilities tab of the character screen]] | [[File:tab1_base.png|right|250px|Base abilities tab of the character screen]] | ||
− | '''Base Ability Scores''' in [[Underrail]] serve as the base for your character and consist of seven attributes: Strength, Dexterity, Agility, Constitution, Perception, Will and Intelligence. Certain functions, items and actions require a minimum score of a certain base ability to be used or performed, while some items, such as foods, temporarily boost them. Some [[feats]] also require a minimum score of a certain base ability (and skill level) to be picked and used. Each base ability is set to a default of 5 and has a maximum of 10 during [[character creation]]. | + | '''Base Ability Scores''' in [[Underrail]] serve as the base for your character and consist of seven attributes: Strength, Dexterity, Agility, Constitution, Perception, Will and Intelligence. Certain functions, items and actions require a minimum score of a certain base ability to be used or performed, while some items, such as foods, temporarily boost them. Some [[feats]] also require a minimum score of a certain base ability (and skill level) to be picked and used. Each base ability is set to a default of 5 and has a minimum of 3 and maximum of 10 during [[character creation]]. |
− | You gain a base ability point every ''' | + | You gain a base ability point every '''4''' levels. Minimum base ability score is '''1''' and maximum is '''20''', although that is not reachable through normal means. |
− | Base abilities directly boost related [[skills]] by a certain number. An ability score of ''' | + | Base abilities directly boost related [[skills]] by a certain number. An ability score of '''4''' is the breakpoint where related skills receive no bonus nor penalty from the ability score.[http://underrail.com/forums/index.php?topic=371.msg1794#msg1794] |
− | Every point in base ability above 4 increases the effective value of dependent skills by ''' | + | Every point in base ability above 4 increases the effective value of dependent skills by '''8.5%''', while every point below 4 decreases it by '''10%'''. |
{{clear}} | {{clear}} | ||
Revision as of 19:15, 4 August 2017
Base Ability Scores in Underrail serve as the base for your character and consist of seven attributes: Strength, Dexterity, Agility, Constitution, Perception, Will and Intelligence. Certain functions, items and actions require a minimum score of a certain base ability to be used or performed, while some items, such as foods, temporarily boost them. Some feats also require a minimum score of a certain base ability (and skill level) to be picked and used. Each base ability is set to a default of 5 and has a minimum of 3 and maximum of 10 during character creation.
You gain a base ability point every 4 levels. Minimum base ability score is 1 and maximum is 20, although that is not reachable through normal means.
Base abilities directly boost related skills by a certain number. An ability score of 4 is the breakpoint where related skills receive no bonus nor penalty from the ability score.[1]
Every point in base ability above 4 increases the effective value of dependent skills by 8.5%, while every point below 4 decreases it by 10%.
Strength
- Main article: Strength
Dexterity
- Main article: Dexterity
Agility
- Main article: Agility
Constitution
- Main article: Constitution
Perception
- Main article: Perception
Will
- Main article: Will
Intelligence
- Main article: Intelligence
|