Difference between revisions of "Conditioning"

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* [[0.1.8.0]] - increased the damage reduction to 10% + 1% per constitution above 5, added 5 constitution requirement
 
* [[0.1.8.0]] - increased the damage reduction to 10% + 1% per constitution above 5, added 5 constitution requirement
 
* [[0.1.4.0]] - feat introduced
 
* [[0.1.4.0]] - feat introduced
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{{clear}}
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== Specializations ==
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{{Specialization
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| name =
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| max  =
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| text = Further reduces damage taken by {0}% for each specialization point.
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}}
  
  

Revision as of 05:10, 11 October 2017

Conditioning feat icon Conditioning
Reduces all mechanical, heat and cold damage taken by 10% plus 1% for every point in constitution above 5.


Requirements

Conditioning is a feat. It does not increase your armor resistances, instead it reduces the final amount of damage taken (after resistances/thresholds) by said amount. Thus it works against armor-piercing attacks, but doesn't show up on Combat Stats menu nor in combat log as resisted damage.[1]

History

  • 0.1.8.0 - increased the damage reduction to 10% + 1% per constitution above 5, added 5 constitution requirement
  • 0.1.4.0 - feat introduced

Specializations

  • ' ( levelExpression error: Unexpected > operator.) — Further reduces damage taken by {0}% for each specialization point.