Difference between revisions of "Survival Instincts"
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=== History === | === History === | ||
* [[0.1.14.0]] - feat introduced | * [[0.1.14.0]] - feat introduced | ||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Health Threshold | ||
+ | | max = | ||
+ | | text = Increases the health threshold by {0}% for each specialization point. | ||
+ | }} | ||
+ | {{Specialization | ||
+ | | name = Critical Chance | ||
+ | | max = | ||
+ | | text = Further increases the chance to critically hit by {0}% for each specialization point. | ||
+ | }} | ||
Revision as of 05:10, 11 October 2017
Survival Instincts | |
Increases the chance to critically hit with weapons, unarmed attacks and psi abilities by 30% while under 30% health. | |
Requirements |
Survival Instincts is a feat.
History
- 0.1.14.0 - feat introduced
Specializations
- Health Threshold ( levelExpression error: Unexpected > operator.) — Increases the health threshold by {0}% for each specialization point.
- Critical Chance ( levelExpression error: Unexpected > operator.) — Further increases the chance to critically hit by {0}% for each specialization point.