Difference between revisions of "Vile Weaponry"

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=== History ===
 
=== History ===
 
* [[0.1.11.0]] - feat introduced
 
* [[0.1.11.0]] - feat introduced
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{{clear}}
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== Specializations ==
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{{Specialization
 +
| name = Damage
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| max  =
 +
| text = Further increases the damage taken from all sources by {0}% per stack for each specialization point.
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}}
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{{Specialization
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| name = Healing Reduction
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| max  =
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| text = Further reduces healing effects by {0}% per stack for each specialization point.
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}}
  
  

Revision as of 05:24, 11 October 2017

Vile Weaponry feat icon Vile Weaponry
Whenever you cause a bleeding wound with a cold weapon, armor enhancement or trap you also apply infected wound which increases the damage taken from all sources by 10% and reduces healing effects by 25%. Stacks 3 times.


Requirements

Vile Weaponry is a feat. With it, any Bleeding Wounds you apply also cause Infected Wound.

History

Specializations

  • Damage ( levelExpression error: Unexpected > operator.) — Further increases the damage taken from all sources by {0}% per stack for each specialization point.
  • Healing Reduction ( levelExpression error: Unexpected > operator.) — Further reduces healing effects by {0}% per stack for each specialization point.