Difference between revisions of "Bone Breaker"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
WikimanBot (talk | contribs) |
||
Line 13: | Line 13: | ||
* [[0.1.14.0]] - melee requirement increased from 30 to 45 | * [[0.1.14.0]] - melee requirement increased from 30 to 45 | ||
* [[0.1.8.0]] - feat introduced | * [[0.1.8.0]] - feat introduced | ||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Damage | ||
+ | | max = | ||
+ | | text = Increases bonus damage from broken ribs by additional {0}% per stack for each specialization point. | ||
+ | }} | ||
Revision as of 05:35, 11 October 2017
Bone Breaker is a melee feat. Blunt melee attacks include unarmed, fist weapons and sledgehammers, but not any damage caused by spikes or serrated blades in combat gloves. Causes Broken Rib.
History
Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Increases bonus damage from broken ribs by additional {0}% per stack for each specialization point.