Difference between revisions of "Stoicism"
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(Added specialization numbers.) |
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== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
− | | name = | + | | name = Stoicism |
− | | max = | + | | max = 5 |
− | | text = Increases the damage reduction percentage per stated missing health by additional {0}% for each specialization point. | + | | text = Increases the damage reduction percentage per stated missing health by additional {0.1}% for each specialization point. |
}} | }} | ||
Revision as of 06:23, 17 July 2019
Stoicism | |
You receive 1% less damage from all sources for each 4% health missing. | |
Requirements
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Stoicism is a feat. The damage reduction happens after armor resistance/threshold. It stacks additively with other sources of reduced/increased damage taken, such as Conditioning, Infected Wounds, Morphine Shot, Aegis, Lifting Belt.
Current health (<%) | 96 | 92 | 88 | 84 | 80 | 76 | 72 | 68 | 64 | 60 | 56 | 52 | 48 | 44 | 40 | 36 | 32 | 28 | 24 | 20 | 16 | 12 | 8 | 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage reduction (%) | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
History
- 0.1.14.0 - feat introduced
Specializations
- Stoicism (5 levels) — Increases the damage reduction percentage per stated missing health by additional {0.1}% for each specialization point.