Difference between revisions of "Lightning Punches"
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== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
− | | name = | + | | name = Lightning Punches |
− | | max = | + | | max = 5 |
− | | text = Increases the armor penalty threshold by { | + | | text = Increases the armor penalty threshold by {1}% for each specialization point. |
}} | }} | ||
Revision as of 06:53, 17 July 2019
Lightning Punches | |
Reduces the action point cost of your unarmed and fist weapon attacks by 2 while your armor penalty is below 20%. | |
Requirements |
Lightning Punches is a feat for agile, lightly armored melee characters.
The flat AP cost reduction is counted after any AP cost reduction your character may have from Dexterity.
History
- 1.0.1.8 - now requires armor penalty to be below 20% (up from 25%)
- 0.1.11.0 - now works with fist weapons as well
- 0.1.9.1 - doesn't apply to new fist weapons
- 0.1.4.0 - feat introduced
Specializations
- Lightning Punches (5 levels) — Increases the armor penalty threshold by {1}% for each specialization point.