Difference between revisions of "Bone Breaker"

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(Added specialization numbers.)
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== Specializations ==
 
== Specializations ==
 
{{Specialization
 
{{Specialization
| name = Damage
+
| name = Bone Breaker
| max  =  
+
| max  = 5
| text = Increases bonus damage from broken ribs by additional {0}% per stack for each specialization point.
+
| text = Increases bonus damage from broken ribs by additional 2% per stack for each specialization point.
 
}}
 
}}
  

Revision as of 08:05, 17 July 2019

Bone Breaker feat icon Bone Breaker
Critical hits from your blunt melee attacks break ribs if they deal at least 4% of target's maximal health through mechanical damage. Targets with broken ribs receive additional 25% mechanical damage from all sources.

This effect lasts 3 turns and stacks up to 2 times. Only works on targets that actually have ribs.


Requirements

Bone Breaker is a melee feat. Blunt melee attacks include unarmed, fist weapons and sledgehammers, but not any damage caused by spikes or serrated blades in combat gloves. Causes Broken Rib.

History

  • 0.1.14.0 - melee requirement increased from 30 to 45
  • 0.1.8.0 - feat introduced

Specializations

  • Bone Breaker (5 levels) — Increases bonus damage from broken ribs by additional 2% per stack for each specialization point.