Difference between revisions of "Three-Pointer"

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(noted that it's based on effective skill)
(Added specialization numbers.)
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== Specializations ==
 
== Specializations ==
 
{{Specialization
 
{{Specialization
| name = Critical Chance
+
| name = Three-Pointer
| max  =  
+
| max  = 10
| text = Each specialization point further increases critical chance by {0}% per stated amount of skill points.
+
| text = Each specialization point further increases critical chance by 0.1% per stated amount of skill points.
 
}}
 
}}
  

Revision as of 08:18, 17 July 2019

Three-Pointer feat icon Three-Pointer
Gives your damage dealing grenades 10% chance to critically hit. This chance is increased by 1.5% for each 10 points in throwing skill above 50.


Requirements

Three-Pointer is a feat.

Throwing skill 50 60 70 80 90 100 110 120 130 140 150 160 n
Critical chance 10 11.5 13 14.5 16 17.5 19 20.5 22 23.5 25 26.5 (n-50)*0.15+10

The bonus critical chance is based on effective skill with all bonuses and penalties counted in, not skill points spent in Throwing.

History

  • 1.0.3.6 - changed Throwing skill requirement to 50 (up from 45); The crit chance will now scale by 1.5% per ten throwing skill points above 50, instead from dexterity
  • 0.1.8.0 - feat introduced

Specializations

  • Three-Pointer (10 levels) — Each specialization point further increases critical chance by 0.1% per stated amount of skill points.