Difference between revisions of "Tranquility"
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Tranquility works well for characters who want to outlast their enemies and conserve psi points. | Tranquility works well for characters who want to outlast their enemies and conserve psi points. | ||
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+ | Tranquility does '''not''' affect the psi cost of [[Force Emission]]. | ||
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[[Category:Feats]] | [[Category:Feats]] |
Revision as of 13:40, 2 October 2013
Tranquility | |
Reduces the psi point cost of all psi abilities by 20%, but increases the action point cost by the same percentage. | |
Requirements
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One of two possible development paths for psionic characters. Cannot be taken with Psychosis.
Tranquility works well for characters who want to outlast their enemies and conserve psi points.
Tranquility does not affect the psi cost of Force Emission.