Difference between revisions of "Blueprint: Infused Leather"
(→Supported parts: expedition additions) |
(copy leather type effects from subpagers) |
||
Line 40: | Line 40: | ||
; Fiber | ; Fiber | ||
* {{Itemlink|Super Steel Fiber}} | * {{Itemlink|Super Steel Fiber}} | ||
+ | |||
+ | == Bonuses == | ||
+ | |||
+ | Each type of infused leather provides bonuses when used in crafted items. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Source !! Armor !! Boots !! Tabi boots | ||
+ | |- | ||
+ | | Cave Hopper || movement speed and movement points increased || Decrease [[Sprint]] cooldown by 3 turns || Decrease [[Sprint]] cooldown by 5 turns | ||
+ | |- | ||
+ | | Rathound || increase critical chance || Increase critical chance with unarmed and fist weapons by 2% || Decrease [[Dirty Kick]] cooldown by 2 turns | ||
+ | |- | ||
+ | | Mutated Dog || all healing effects increased || immune to acid puddles || immune to acid puddles | ||
+ | |- | ||
+ | | Pig || increase health || increase carry capacity || increase Fortitude | ||
+ | |- | ||
+ | | Siphoner || [[Dodge]] and [[Evasion]] increased. || Immune to slows || Immune to slows | ||
+ | |- | ||
+ | | Greater Siphoner || Dodge and Evasion further increased || Immune to slows || Immune to slows | ||
+ | |- | ||
+ | | Ancient Rathound || All heat and cold damage taken reduced || unarmed and fist weapons damage bonus increased by 20% || +2 Heat and Cold damage threshold | ||
+ | |- | ||
+ | | Bison || health increased, immune to [[Chill]] || Fortitude increased || [[Fortitude]], Cold damage threshold increased | ||
+ | |- | ||
+ | | Sea serpent || bio damage taken reduced || Immune to unbalancing || Immune to unbalancing | ||
+ | |- | ||
+ | | Sea wyrm || Mechanical damage/threshold increase by 25% against knife attacks || extra unarmed and fist weapon Mechanical damage. (More than tabis) || extra unarmed and fist weapon damage | ||
+ | |} | ||
== Locations == | == Locations == |
Revision as of 11:29, 28 June 2021
| |||||
Contains instructions on how to infuse leather with fiber. | |||||
Use: Download blueprint into your wristpad. | |||||
Weight: 0.05 | |||||
Value: 2500
| |||||
|
Infuses leathers with fibers.
Quality of the resulting infused leather depends on qualities of both the leather and fiber, but it is higher than their average; 0.55 x leather quality plus 0.75 x supersteel fiber quality
. This formula is also subject to diminishing returns once base quality goes over 100: every 15 points over the additional quality is modified by 0.8. So as an example, for quality 130 it would be: 100 + 15 * 0.8 + 15 * 0.8^2
, resulting in 121.6. Also, the quality of resulting leather cannot be lower than both the quality of the used leather and the fiber.
Each type of infused leather has special properties for each crafting blueprint it can be used with; check the individual infused leather articles for lists of those properties.
Required skills
- Tailoring (skill level needed depends on component quality)
- Mechanics (skill level needed depends on component quality)
Supported parts
- Leather
- Cave Hopper Leather (produces Infused Cave Hopper Leather)
- Rathound Leather (produces Infused Rathound Leather)
- Mutated Dog Leather (produces Infused Mutated Dog Leather)
- Pig Leather (produces Infused Pig Leather)
- Siphoner Leather (produces Infused Siphoner Leather)
- Ancient Rathound Leather (produces Infused Ancient Rathound Leather)
- Bison Leather (produces Infused Bison Leather) E
- Greater Siphoner Leather (produces Infused Greater Siphoner Leather) E
- Leper Serpent Skin (produces Infused Leper Serpent Skin) E
- Heartbreaker Serpent Skin (produces Infused Heartbreaker Serpent Skin) E
- Sea Wyrm Scales (produces Infused Sea Wyrm Scales) E
- Fiber
Bonuses
Each type of infused leather provides bonuses when used in crafted items.
Source | Armor | Boots | Tabi boots |
---|---|---|---|
Cave Hopper | movement speed and movement points increased | Decrease Sprint cooldown by 3 turns | Decrease Sprint cooldown by 5 turns |
Rathound | increase critical chance | Increase critical chance with unarmed and fist weapons by 2% | Decrease Dirty Kick cooldown by 2 turns |
Mutated Dog | all healing effects increased | immune to acid puddles | immune to acid puddles |
Pig | increase health | increase carry capacity | increase Fortitude |
Siphoner | Dodge and Evasion increased. | Immune to slows | Immune to slows |
Greater Siphoner | Dodge and Evasion further increased | Immune to slows | Immune to slows |
Ancient Rathound | All heat and cold damage taken reduced | unarmed and fist weapons damage bonus increased by 20% | +2 Heat and Cold damage threshold |
Bison | health increased, immune to Chill | Fortitude increased | Fortitude, Cold damage threshold increased |
Sea serpent | bio damage taken reduced | Immune to unbalancing | Immune to unbalancing |
Sea wyrm | Mechanical damage/threshold increase by 25% against knife attacks | extra unarmed and fist weapon Mechanical damage. (More than tabis) | extra unarmed and fist weapon damage |
Locations
Sold by Leonie in Foundry after completing Kill the Beast and talking to Bernard about super steel.
History
Underrail 1.1
- 1.1.0.5 - the quality of the infused leather can no longer turn up to be lower than both the quality of the used leather and the fiber.
Underrail 1.0
- 1.0.3.6 - changed formula from
leather quality*0.6 + fiber quality*0.8
toleather quality*0.55 + fiber quality*0.7
, added diminishing returns
Underrail Alpha
- 0.1.14.0 - introduced along with super steel