Difference between revisions of "Charm"
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(Added a disclaimer about Charms possibly not having any effects.) |
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'''Charms''' are combat utilities. Only one charm can be "active" at a time. They are sold by [[Coral]]. | '''Charms''' are combat utilities. Only one charm can be "active" at a time. They are sold by [[Coral]]. | ||
− | {{hiddensection|Charm effects| | + | |
+ | It is unclear if equipping a Charm has any tangible benefits to the player. These benefits, if they do exist, are not visible on any stat screen. | ||
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+ | {{hiddensection|Possible Charm effects| | ||
- Burrower Tarsus Charm: More likely to block or crit chance | - Burrower Tarsus Charm: More likely to block or crit chance | ||
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Revision as of 11:26, 20 December 2021
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Lucky charm made from a burrower's tarsus. Sturdy, and surprisingly heavy. | |||
Weight: 0.70 |
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Lucky charm made from a cave hopper's severed hind foot. Not lucky for the hopper, obviously. | |||
Weight: 0.50 |
Charms are combat utilities. Only one charm can be "active" at a time. They are sold by Coral.
It is unclear if equipping a Charm has any tangible benefits to the player. These benefits, if they do exist, are not visible on any stat screen.
Possible Charm effects |
- Burrower Tarsus Charm: More likely to block or crit chance
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Crafting
These items are not craftable.
Variants
- Burrower Tarsus Charm
- Coil Spider Tarsus Charm
- Death Stalker Claw Charm
- Dog Paw Charm
- Hopper Foot Charm
- Psi Beetle Claw Charm
- Rathound Paw Charm
- Siphoner Foot Charm
- Warthog Foot Charm
- White cat Paw Charm
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