Difference between revisions of "Doberman"
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(Added skills, level and damage values to Doberman dogs) |
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| abilities = | | abilities = | ||
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− | | level = | + | | level = 10 |
− | | damage = | + | | damage = {{Mechanical|12-25|number only}} ({{Mechanical|20-41|number only}}) |
− | | range = | + | | range = Melee |
| actionpoints = 50 | | actionpoints = 50 | ||
| movepoints = | | movepoints = | ||
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| fortitude = | | fortitude = | ||
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− | | strength = | + | | strength = 10 |
− | | dexterity = | + | | dexterity = 8 |
− | | agility = | + | | agility = 14 |
− | | constitution = | + | | constitution = 8 |
− | | perception = | + | | perception = 8 |
− | | will = | + | | will = 3 |
− | | intelligence = | + | | intelligence = 2 |
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− | + | | melee = 60 (90) | |
− | + | | dodge = 60 (117) | |
− | + | | evasion = 60 (117) | |
− | | melee = | ||
− | | dodge = | ||
− | | evasion = | ||
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− | | mechanical = | + | | mechanical = 0% / 0 |
− | | heat = | + | | heat = 0% / 0 |
− | | cold = | + | | cold = 0% / 0 |
− | | electricity = | + | | electricity = 0% / 0 |
− | | acid = | + | | acid = 0% / 0 |
− | | energy = | + | | energy = 0% / 0 |
− | | bio = | + | | bio = 0% / 0 |
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| charfile = doberman | | charfile = doberman |
Revision as of 13:31, 13 March 2022
This article is a stub. You can help Underrail Wiki by expanding it. |
This page contains content from Underrail: Expedition expansion.
Doberman | |||||||||||
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Critter | |||||||||||
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Loot | Dog Collar Large Intestine Adrenal Gland Healthy Animal Heart | ||||||||||
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Doberman is a critter in Underrail: Expedition expansion.
Description
Similarly to Pit Bulls, Dobermans are hardier and more dangerous than the common Dog but are also rarer. The Gray Army spec ops team that defends the Gray Army Base keep two around for sniffing out and harrying intruders. They can also occasionally be seen among larger bandit groups such as the Ironheads.
Fighting tactics
- This section needs expansion.
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