Difference between revisions of "Blueprint: Grenade Launcher"
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(changed to a format closer to shotguns than base game. base game frames have variable component compatibility so barrels are listed multiple times. with launchers all 25mm/40mm options will work with respective frames.) |
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Line 26: | Line 26: | ||
== Supported parts == | == Supported parts == | ||
− | ; | + | ; 25mm Frames |
* {{Itemlink|Grenade Launcher Frame: Petard}} | * {{Itemlink|Grenade Launcher Frame: Petard}} | ||
− | * {{Itemlink| | + | * {{Itemlink|Grenade Launcher Frame: Tsar}} |
− | |||
− | ; | + | ; 25mm Barrels |
− | * {{Itemlink|Grenade Launcher | + | * {{Itemlink|25mm Grenade Launcher Barrel}} (100% Damage, 10 Range, 6 Optimal range) |
− | * {{Itemlink|25mm Grenade Launcher Barrel}} | + | * {{Itemlink|25mm Grenade Launcher Long Barrel}} (85% Damage, 12 Range, 7 Optimal range) |
− | * {{Itemlink|Grenade Launcher Capacity 6 Box Magazine}} | + | |
+ | ; 25mm Magazines | ||
+ | * {{Itemlink|Grenade Launcher Capacity 6 Box Magazine}} (5 Strength requirement, 30 AP reload) | ||
+ | * {{Itemlink|Grenade Launcher Capacity 8 Box Magazine}} (6 Strength requirement, 30 AP reload) | ||
+ | * {{Itemlink|Grenade Launcher Capacity 10 Box Magazine}} (7 Strength requirement, 30 AP reload) | ||
+ | * {{Itemlink|Grenade Launcher Capacity 12 Staggered Box Magazine}} (8 Strength requirement, 30 AP reload) | ||
− | ; | + | ; 40mm Frames |
* {{Itemlink|Grenade Launcher Frame: Mangonel}} | * {{Itemlink|Grenade Launcher Frame: Mangonel}} | ||
− | * {{Itemlink| | + | * {{Itemlink|Grenade Launcher Frame: Onager}} |
− | |||
− | ; | + | ; 40mm Barrels |
− | * {{Itemlink|Grenade Launcher | + | * {{Itemlink|40mm Grenade Launcher Barrel}} (100% Damage, 10 Range, 6 Optimal range) |
− | * {{Itemlink|40mm Grenade Launcher Barrel}} | + | * {{Itemlink|40mm Grenade Launcher Long Barrel}} (85% Damage, 12 Range, 7 Optimal range) |
− | * {{Itemlink|4-Chamber Grenade Launcher Revolver Cylinder}} | + | |
+ | ; 40mm Magazines | ||
+ | * {{Itemlink|4-Chamber Grenade Launcher Revolver Cylinder}} (6 Strength requirement, 35 AP reload) | ||
+ | * {{Itemlink|6-Chamber Grenade Launcher Revolver Cylinder}} (6 Strength requirement, 40 AP reload) | ||
+ | * {{Itemlink|8-Chamber Grenade Launcher Revolver Cylinder}} (7 Strength requirement, 45 AP reload) | ||
; Grenade Launcher Enhancements (optional) | ; Grenade Launcher Enhancements (optional) |
Revision as of 12:59, 9 November 2023
This page contains content from Underrail: Heavy Duty expansion.
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Contains instructions on how to create a hand-held grenade launcher. | ||||||||
Use: Download blueprint into your wristpad. | ||||||||
Weight: 0.05 | ||||||||
Value: 2200
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Produces all types of craftable Grenade Launchers.
Required skills
- Mechanics (skill level needed depends on component quality)
- Electronics (15, only for optional Airburst Scope)
Supported parts
- 25mm Frames
- 25mm Barrels
- 25mm Grenade Launcher Barrel (100% Damage, 10 Range, 6 Optimal range)
- 25mm Grenade Launcher Long Barrel (85% Damage, 12 Range, 7 Optimal range)
- 25mm Magazines
- Grenade Launcher Capacity 6 Box Magazine (5 Strength requirement, 30 AP reload)
- Grenade Launcher Capacity 8 Box Magazine (6 Strength requirement, 30 AP reload)
- Grenade Launcher Capacity 10 Box Magazine (7 Strength requirement, 30 AP reload)
- Grenade Launcher Capacity 12 Staggered Box Magazine (8 Strength requirement, 30 AP reload)
- 40mm Frames
- 40mm Barrels
- 40mm Grenade Launcher Barrel (100% Damage, 10 Range, 6 Optimal range)
- 40mm Grenade Launcher Long Barrel (85% Damage, 12 Range, 7 Optimal range)
- 40mm Magazines
- 4-Chamber Grenade Launcher Revolver Cylinder (6 Strength requirement, 35 AP reload)
- 6-Chamber Grenade Launcher Revolver Cylinder (6 Strength requirement, 40 AP reload)
- 8-Chamber Grenade Launcher Revolver Cylinder (7 Strength requirement, 45 AP reload)
- Grenade Launcher Enhancements (optional)
- Grenade Launcher Ironsights (+5% Precision)
- Grenade Launcher Scope (+6% Precision, +3% critical chance, +10% close quarters penalty)
- Airburst Scope (+5% Precision, +10% close quarters penalty, grenades now explode when hitting water)
- Rifle Bipod (+10% Precision, +2 AP cost, +5% Move and Shoot penalty)
- Forward Grip (+3% Precision, -5% Move and Shoot penalty)
Related feats
- Gun Nut (+15% upper damage range)
Locations
- Sold by Lucas in South Gate Station after the player has found the Armadillo-class rotor circuit board
- Sold by Kevin in Foundry