Difference between revisions of "Shell Shock"
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{{Heavyduty}} | {{Heavyduty}} | ||
'''Shell Shock''' is a feat. | '''Shell Shock''' is a feat. | ||
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| image = Shell Shock icon.png | | image = Shell Shock icon.png | ||
| name = Shell Shock | | name = Shell Shock | ||
| − | | description = All humanoids caught in the blast radius of your grenade launcher's | + | | description = All humanoids caught in the blast radius of your grenade or rocket launcher's projectile have their offensive and defensive skills reduced by 4% for 3 turns. This stacks 5 times. |
| requirements = | | requirements = | ||
* [[Guns]] 60 | * [[Guns]] 60 | ||
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}} | }} | ||
| − | Effect of this feat counts as a [[fear]] effect, so any source of fear immunity (such as [[Rathound Regalia]]) will provide immunity to intimidation. It can can be also resisted by [[Resolve]]. | + | Effect of this feat counts as a [[fear]] effect, so any source of fear immunity (such as [[Rathound Regalia]]) will provide immunity to intimidation. It can can be also resisted by [[Resolve]]. This effect can also apply on the user. |
{{clear}} | {{clear}} | ||
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== History == | == History == | ||
| + | * [[1.3.0.15]] - Now also effects rocket launchers | ||
* [[1.2.0.7]] - feat introduced | * [[1.2.0.7]] - feat introduced | ||
Latest revision as of 18:21, 18 December 2025
This page contains content from Underrail: Heavy Duty expansion.
Shell Shock is a feat.
Feat
| Shell Shock | |
| All humanoids caught in the blast radius of your grenade or rocket launcher's projectile have their offensive and defensive skills reduced by 4% for 3 turns. This stacks 5 times. | |
Requirements
| |
Effect of this feat counts as a fear effect, so any source of fear immunity (such as Rathound Regalia) will provide immunity to intimidation. It can can be also resisted by Resolve. This effect can also apply on the user.
Status effect
| Shell Shocked | |
| Offensive and defensive skills reduced by 4%. | |
| Duration: 3 turns | |
| Max stacks: 5 | |
Specializations
- Shell Shock: Duration (5 levels) — Increases the duration by one turn for each specialization point
- Shell Shock: Max Stacks (3 levels) — Increases the maximum number of stacks by one for each specialization point
- Shell Shock: Skill Reduction (4 levels) — Increases skill reduction by 0,5% per stack for each specialization point
History