Difference between revisions of "Blueprint: Boots"
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{{infobox blueprint | {{infobox blueprint | ||
− | | itemquality | + | | itemquality = high |
− | | name | + | | name = Blueprint: Boots |
− | | description | + | | description = Contains instructions on how to create any type of boots. |
− | | value | + | | weight = 0,05 |
− | | description2 | + | | value = 300 |
− | | component1 | + | | description2 = Boots can be made out of leather or metal and padded with a number of different materials. |
− | | component2 | + | | component1 = Material |
− | | optional1 | + | | component2 = Padding |
− | | diffmod1 | + | | optional1 = Enhancement |
+ | | diffmod1 = 10% | ||
}} | }} | ||
− | Produces a pair of [[ | + | Produces a pair of [[Boots]]. |
== Required skills == | == Required skills == |
Revision as of 11:09, 14 February 2014
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Contains instructions on how to create any type of boots. | ||||||
Weight: 0,05 | ||||||
Value: 300
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Produces a pair of Boots.
Required skills
- Tailoring (varies)
- Mechanics (varies)
Supported parts
- Material
- Cave Hopper Leather
- Rathound Leather
- Mutated Dog Leather
- Pig Leather
- Siphoner Leather
- Ancient Rathound Leather
- Bison Leather E
- Greater Siphoner Leather E
- Leper Serpent Skin E
- Heartbreaker Serpent Skin E
- Sea Wyrm Scales E
- Infused Cave Hopper Leather
- Infused Rathound Leather
- Infused Mutated Dog Leather
- Infused Pig Leather
- Infused Siphoner Leather
- Infused Ancient Rathound Leather
- Infused Bison Leather E
- Infused Greater Siphoner Leather E
- Infused Leper Serpent Skin E
- Infused Heartbreaker Serpent Skin E
- Infused Sea Wyrm Scales E
- Padding
- Enhancement (optional)
- Steel Spikes (Adds damage on melee)
- Tungsten Steel Spikes (Adds damage on melee)
- TiChrome Spikes (Adds damage on melee)
- Serrated Steel Blade (Adds Bleeding Wound proc)
- Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
- Serrated TiChrome Blade (Adds Bleeding Wound proc)