Difference between revisions of "Taste for Blood"

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== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
| image        = {{PAGENAME}}_icon.png
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| image        = Taste_for_Blood_icon.png
| name        = {{PAGENAME}}
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| name        = Taste for Blood
 
| description  = Whenever you attack a bleeding target with a melee weapon, you increase your melee damage by 5% and reduce action point cost of melee weapons by 0,2 for each bleeding wound the target has. This can stack up to 20 times. Expires after 1 turn if not refreshed.
 
| description  = Whenever you attack a bleeding target with a melee weapon, you increase your melee damage by 5% and reduce action point cost of melee weapons by 0,2 for each bleeding wound the target has. This can stack up to 20 times. Expires after 1 turn if not refreshed.
 
| requirements = * [[Melee]] 50
 
| requirements = * [[Melee]] 50
 
}}
 
}}
  
This feat was added in version [[0.1.11.0]].
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=== History ===
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* [[0.1.11.0]] - feat introduced
  
  
 
{{Feats navbox}}
 
{{Feats navbox}}
 
[[Category:Feats]]
 
[[Category:Feats]]

Revision as of 13:16, 2 June 2014

Feat

Taste for Blood feat icon Taste for Blood
Whenever you attack a bleeding target with a melee weapon, you increase your melee damage by 5% and reduce action point cost of melee weapons by 0,2 for each bleeding wound the target has. This can stack up to 20 times. Expires after 1 turn if not refreshed.


Requirements

History