Difference between revisions of "Blueprint: Boots"
Jump to navigation
Jump to search
m (added weight) |
m (0.1.11 changes) |
||
Line 8: | Line 8: | ||
| component1 = Material | | component1 = Material | ||
| component2 = Padding | | component2 = Padding | ||
+ | | component3 = Soles (x2) | ||
| optional1 = Enhancement | | optional1 = Enhancement | ||
| diffmod1 = 10% | | diffmod1 = 10% | ||
Line 24: | Line 25: | ||
; Padding | ; Padding | ||
{{ComponentGroup|Padding}} | {{ComponentGroup|Padding}} | ||
+ | |||
+ | ; Soles (x2) | ||
+ | {{ComponentGroup|Soles}} | ||
; Enhancement (optional) | ; Enhancement (optional) |
Revision as of 16:58, 10 June 2014
| |||||||
Contains instructions on how to create any type of boots. | |||||||
Weight: 0,05 | |||||||
Value: 300
| |||||||
|
Produces a pair of Boots.
Required skills
- Tailoring (varies)
- Mechanics (varies)
Supported parts
- Material
- Cave Hopper Leather
- Rathound Leather
- Mutated Dog Leather
- Pig Leather
- Siphoner Leather
- Ancient Rathound Leather
- Bison Leather E
- Greater Siphoner Leather E
- Leper Serpent Skin E
- Heartbreaker Serpent Skin E
- Sea Wyrm Scales E
- Infused Cave Hopper Leather
- Infused Rathound Leather
- Infused Mutated Dog Leather
- Infused Pig Leather
- Infused Siphoner Leather
- Infused Ancient Rathound Leather
- Infused Bison Leather E
- Infused Greater Siphoner Leather E
- Infused Leper Serpent Skin E
- Infused Heartbreaker Serpent Skin E
- Infused Sea Wyrm Scales E
- Padding
- Soles (x2)
- Enhancement (optional)
- Steel Spikes (Adds damage on melee)
- Tungsten Steel Spikes (Adds damage on melee)
- TiChrome Spikes (Adds damage on melee)
- Serrated Steel Blade (Adds Bleeding Wound proc)
- Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
- Serrated TiChrome Blade (Adds Bleeding Wound proc)