Blueprint: Boots
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Contains instructions on how to create any type of boots. | |||||||
Weight: 0,05 | |||||||
Value: 300
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Produces a pair of Boots. This blueprint was changed in version 0.1.11.0 to include soles.
Required skills
- Tailoring (varies)
- Mechanics (varies)
- Chemistry (some variants)
Supported parts
- Material
Cave Hopper Leather
Rathound Leather
Mutated Dog Leather
Pig Leather
Siphoner Leather
Ancient Rathound Leather
Bison Leather E
Greater Siphoner Leather E
Leper Serpent Skin E
Heartbreaker Serpent Skin E
Sea Wyrm Scales E
Infused Cave Hopper Leather
Infused Rathound Leather
Infused Mutated Dog Leather
Infused Pig Leather
Infused Siphoner Leather
Infused Ancient Rathound Leather
Infused Bison Leather E
Infused Greater Siphoner Leather E
Infused Leper Serpent Skin E
Infused Heartbreaker Serpent Skin E
Infused Sea Wyrm Scales E
- Padding
- Soles (x2)
- Enhancement (optional)
- Boot Spring (+ Movement Points, +% Movement Speed, - Stealth)
Steel Spikes (Adds damage on melee)
Tungsten Steel Spikes (Adds damage on melee)
TiChrome Spikes (Adds damage on melee)
Serrated Steel Blade (Adds Bleeding Wound proc)
Serrated Tungsten Steel Blade (Adds Bleeding Wound proc)
Serrated TiChrome Blade (Adds Bleeding Wound proc)