Tranquilizing Bolt

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Revision as of 19:34, 6 August 2017 by Abscisin (talk | contribs) (AP cost)
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Tranquilizing Bolt.png
Tranquilizing Bolt
Combat Utility
When fired from a crossbow this bolt does purposely limited amount of damage, but can put a human or an animal to sleep if it penetrates the armor. The smaller the target - the longer it sleeps.
Use: Shoots this bolt from a crossbow dealing 25% bolt damage and attempts to incapacitate the target for up to 5 turns.
(AP: 29; Cooldown: 12 turns)
Weight: 0.10
Value: 150

Tranquilizing Bolt deals only one fourth of normal bolt damage and incapacitates its target for up to 5 turns if it penetrates the target's armor. If its damage is completely resisted, the tranquilizing agent won't work either.

Unlike most other special bolts, tranquilizing bolts have a long cooldown. Some creatures such as Crawlers are immune to the tranquilizing agent.

Crafting

Tranquilizing Bolt can be crafted with Blueprint: Chemical Bolt.

Weapons using this ammo

Crossbows

Other info

Stackable: Yes (99)