Charms are combat utilities. Only one charm can be "active" at a time. They are sold by Coral.
Charms provide hidden benefits, that are not visible on any stat screen to the player.
Charm effects
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- Burrower Tarsus Charm: Increases critical chance of throwing knives when having high enough armor penalty.
- Coil Spider Tarsus Charm: Increases electrical damage taken.
- Death Stalker Claw Charm: Makes you slightly harder to detect.
- Dog Paw Charm:
- Hopper Foot Charm:
- Psi Beetle Claw Charm: Increases critical chance with psi abiliteis but reduces resolve.
- Rathound Paw Charm:
- Siphoner Foot Charm: Increases chance to inflict bleed.
- Warthog Foot Charm: Increases Fortitude when under effect of food items, but reduces it when the duration of the buff is below 25%.
- White Cat Paw Charm:
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Crafting
These items are not craftable.
Variants
- Burrower Tarsus Charm
- Coil Spider Tarsus Charm
- Death Stalker Claw Charm
- Coral will recommend you this if you have a high Stealth skill value.
- Dog Paw Charm
- Hopper Foot Charm
- Psi Beetle Claw Charm
- Coral will recommend you this if you are psionic.
- Rathound Paw Charm
- Siphoner Foot Charm
- Warthog Foot Charm
- White cat Paw Charm
Combat utilities
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Special bolts
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Throwing
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Caltrops ( Burrower, Cave Ear, Crawler, Blinding E, Leper E) • Throwing Knife ( Black Dragon, Burrower, Cave Ear, Crawler, Spirit, Blinding E, Leper E, Heartbreak E) • Shock Shurikens • Throwing Net • Acid • Corrosive Acid • Rusting Acid
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Standard grenades
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Special grenades
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Other utilities
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