Feats

From Underrail Wiki
Revision as of 11:55, 27 June 2014 by Wikiman (talk | contribs)
Jump to navigation Jump to search
For an alphabetical list of feats, see Category:Feats.

Feats in Underrail are similar to perks or traits in other RPGs. They are permament elaborations of your character and serve the purpose to further customize your character build with unique active abilities, skill boosts or passive abilities. Feats do not boost base abilities, but characters gain a base ability point every fourth level.

Human NPCs also use the same feat system and same abilities gained from feats they have.


Gaining feats
For every even level in Underrail, you must pick a feat. New characters start with two feats. In order to finalize your level up phase or complete character creation, you must spend all feat points. You cannot save feat points and use them later and you cannot remove or respec feat points once level up phase has been finalized.
Special feats
There are some feats that cannot be picked when leveling up, instead they require training or other means of acquiring. One such feat is Psi Empathy.
Restricted feats
Certain feats lock you out of another, usually opposite, feat. Examples of such feats are Tranquility and Psychosis.