Taste for Blood

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Revision as of 14:34, 26 March 2015 by Wikiman (talk | contribs) (0.1.14 update)
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Feat

Taste for Blood feat icon Taste for Blood
Whenever you attack a bleeding target with a melee weapon, you increase your melee damage by 5% and reduce action point cost of melee weapons by 0.2 for each bleeding wound the target has. This can stack up to 10 times. Killing blows will grant a single stack regardless of the number of bleeding wounds.

Expires after 1 turn if not refreshed.


Requirements

Taste for Blood is a feat.

History

  • 0.1.14.0 - killing blows now grant a single stack
  • 0.1.13.0 - max stacks changed from 20 to 10
  • 0.1.11.0 - feat introduced