Kneecap Shot
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Feat
| Kneecap Shot | |
| An attack with a pistol, crossbow or SMG that, in addition to normal weapon damage, also applies a bleeding wound and removes all movement points from the target for 2 turns (target can still move using action points).
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Requirements
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Ability
| Kneecap Shot | |
| Deals normal weapon damage and inflicts a bleeding wound that deals additional 129% damage over 2 turns and removes all movement points from the target (target can still move using action points).
Can only be performed with a pistol, crossbow or SMG. | |
| Action Points: Active weapon's AP cost | |
| Cooldown: 5 turns | |