Magnar

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This page contains content from Underrail: Expedition expansion.
Magnar

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660 (600)

Magnar.png

Description
Faction Sørmirbæren
Role Boss
Location Sormirbaeren Village
Loot Rune Necklace
Abilities Immune to fear
Immune to stun
Charge
Expose Weakness
Fancy Footwork
Fend
Savage Bash
Spear Guardian
Sprint
Stoicism
Uncanny Dodge
Combat Stats
Combat Stats Level: ?
Action Points: 50
Initiative: 34
Base Abilities Strength: 10
Dexterity: 15
Agility: 14
Constitution: 12
Perception: 10
Will: 16
Intelligence: 10

He is a mighty warrior, born of the serpent but is not becoming one. His strength and cunning are unmatched by any other Surmirbaren warrior, and for that he has earned the blade and shield of His, weapons that hold His essence.

In-game description, according to Yngwar

Background

Magnar is the chieftan of the Serpentines, both their ruler and their strongest warrior.

Player Interactions

Magnar is one of the major characters of the Serpentines that can be killed to end their raids on the Expedition camp. Magnar is extremely tough on his own and surrounded by a number of other warriors and psions, making the fight very difficult. Once killed, several rounds later, a cloud will appear above his body (killing him by shattering prevents this). Using The Juice allows the player to target the cloud, but untargeted attacks like pyrokinetic stream can affect it as well.

Spoilers

His cloud form is similar to the Void Creatures in Abyssal Station Zero. However, it has a smaller set of resistances and immunities. While heavily resistant to mechanical damage, it isn't immune to a wide range of Psi abilities like the Void Creaturess.

If you tell Six about having to kill Magnar twice, he will mention that the void-form of Magnar is not the same Magnar that you killed.

Magnar is a "boss" character, and on DOMINATING difficulty will appear with 400% of his regular health.

Loot