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- 00:26, 17 March 2020 diff hist +4 m Seek Acid Hunters (Coretech) →Walkthrough: Linked to quest item
- 20:23, 15 March 2020 diff hist +410 m Praepostor Amelia Added section
- 03:04, 13 March 2020 diff hist +140 m ACoNR (Abyssal Station Zero) →Others: Added confirmation of attempt with Coretech
- 01:39, 13 March 2020 diff hist -169 m ACoNR (Abyssal Station Zero) →Professor Oldfield: Reworded. The expedition will end regardless whether the Acorn is given to him or not, similarly the camp will also be left either way.
- 07:53, 9 November 2019 diff hist +74 m Mordre →Quests: Added role in Meet Lenox Pierce
- 03:23, 7 November 2019 diff hist +264 m Retake outpost for Gorsky →Walkthrough: clarified optional recruiting section
- 03:18, 7 November 2019 diff hist +186 m Talk:Retake outpost for Gorsky →Mykola current
- 03:15, 7 November 2019 diff hist +1,024 m Ethan →Player interactions
- 09:45, 6 November 2019 diff hist +16 m Find Raul →Objectives: added link current
- 02:36, 6 November 2019 diff hist +481 N Talk:Retake outpost for Gorsky you can recruit Mykola? how?
- 02:40, 5 November 2019 diff hist +1,224 Meet Lenox Pierce →Presenting the evidence: Earlier info was possibly outdated? Just played this quest in the most recent build to confirm
- 11:41, 2 November 2019 diff hist +27 m Dude →Rift Walking
- 01:23, 2 November 2019 diff hist +712 m Talk:Assist Rail Crossing →Payment current
- 01:16, 2 November 2019 diff hist +599 Assist Rail Crossing →Walkthrough: Rewritten to match order in quest notes
- 00:26, 2 November 2019 diff hist +228 m Talk:Assist Rail Crossing →Payment
- 00:15, 2 November 2019 diff hist +466 N Talk:Assist Rail Crossing Created page with "==Payment== Tanner not paying you if you picked the option to immediately tell him you know what the Faceless are looking for seems like a bug. All the other options result in..."
- 21:53, 1 November 2019 diff hist +20 m Talk:Catch the med thief →Combat is a no: Clarified which door current
- 21:52, 1 November 2019 diff hist +926 m Talk:Catch the med thief →Combat is a no
- 21:45, 1 November 2019 diff hist +395 m Talk:Catch the med thief →Combat is a no
- 21:31, 1 November 2019 diff hist +333 m Talk:Catch the med thief →Combat is a no
- 21:24, 1 November 2019 diff hist +547 N Talk:Catch the med thief Created page with "==Combat is a no== I discovered that if you accidentally activate combat while the thief is in the room, and you Yell to force them out of stealth, they turn hostile - but nob..."
- 03:49, 1 November 2019 diff hist +735 N Talk:Rathound Regalia Created page with "==Camp Hathor overreaction== Seems a bit ham-handed that the hostility triggers any time you put this on. Like, you can be standing in the middle of the camp in plain sight an..." current
- 23:24, 29 October 2019 diff hist +474 N Talk:Burrower emergency quest reward current
- 23:02, 29 October 2019 diff hist -2,259 User:Klaus Replaced content with "Moved the previous stuff to my talk page. - ~~~~" current
- 23:01, 29 October 2019 diff hist +2,502 N User talk:Klaus Moved discussion to talk page current
- 06:24, 29 October 2019 diff hist +623 m User:Klaus
- 00:42, 29 October 2019 diff hist +552 N Talk:Milton's Key Created page with "==Picking the lock== Milton doesn't actually check whether you've managed to unlock the footlocker, and if you picked the lock (to preserve the key) you can still initiate his..." current
- 03:41, 26 October 2019 diff hist +11 m Retrieve Kohlmeier's lucky knife →Walkthrough: Added link
- 20:23, 25 October 2019 diff hist +872 N User:Klaus Created page with "Made an account to comment on the sword class description part where it says ''"suffers greatly from a single miss"''. That actually applies to the Flurry skill, not the weapo..."
- 20:10, 25 October 2019 diff hist +287 N Talk:Swords Description clarification current