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Topics - Shoutaxeror

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General / Energy build feedback on dominating
« on: February 07, 2018, 08:25:58 am »
Hello there!

Since I used to play a lot of Underrail but am a lazy person, I didn't play it until recently when I saw an update. Anyway, I didn't even notice the energy pistol buff but wanted to create a pistol build as I never played it and it seemed to be interesting.

Starting stats were

Strength : 3
Dexterity : 10
Agility : 3
Constitution : 3
Perception : 10
Will : 3
Intelligence : 8

Feats : Aimed shot, Gunsligner

Goal was to mostly play with energy pistols, use grenades and max intel for getting the best of high technicalities and play with nice firearms. No points in traps and stealth. It was very hard in the beginning, and I understood quite quickly that incendiary grenades were my best friends. Quite afraid with the number of enemies in dominating but I get used to it. Bear traps were also useful but I didn't want to invest into it, and it's quite doable even without quick thinkering. My only mistake were to think that firearms would be useful : gunslinger was a waste. I also took Opportunist to get Execute. Opportunist is not a bad choice as it synergises well with kneecap shot, flashbanged and trapped enemies when you need it, but execute is quite situational as I don't use electroshock pistols and the only way to use it is with flashbangs, but it's way more rewarding to get a 95% chance against an evasing enemy and aimed shot.

I'm now level 20, the only stats I maxed were guns and throwing (didn't get three pointer yet but gonna get it soon). I use an energy pistol (4 shots in a turn) and a plasma for aimed shots. I finished the Core quests, beat the beast (with traps and bio grenades) and Carnifex, and I think it's possible to finish the game with this build. You can have all the crafting skills maxed with high intel (I think I have 12 intel now), invest in mercantile to get the best gear from Harlan and even in stealth to get ambush. I'm now investing only in guns/throwing/stealth.

Conclusion:
It's a very fun build to play (unless you don't want to use saves) in the end as you get insane aimed shots from your smart amplified plasma pistol (300+ crit damage bonus), thanks to practical physist, sharpshooter and critical power (2000+ damage). I plan to get more sustain crits with ambush (good with incendiary nades as well) and focus stims. Recklessness can help to but I don't think I'll take it.
You have a really low healthpool so you need to craft a lot to have good guns, lots of incendiary grenades and avoid critters and melee enemies to get to you, even with very low mobility. Good boots help to balance the low agility stats. Rathound King armor also helps, with the +1 strength for your moving between areas and movement speed.
I think the only way to improve this build would be to play 14 dex to get 5 energy pistols/turn without meds (13 dex + eel sandwich, 11 intel).

But in the end, it's doable even without a perfect build (like not taking gunslinger) and that's amazing! I also did some little mistakes with my previous build in hard difficulty but it was still very powerful. That's why Underrail is so good, you can do a looooooot of different builds and it's still gonna work. Anyway, have fun!

2
General / Are there any fishing rod in deep caverns?
« on: July 05, 2017, 04:38:05 pm »
I just realised I needed fishs to craft supersoldier drugs....

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