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Messages - Eidein

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1
Bugs / Re: Mordre doesn't react to gas
« on: Today at 12:22:05 pm »
Disarming nades is not tied to individual npc behaviour, its the zones control state.

2
Bugs / Re: Mordre doesn't react to gas
« on: May 14, 2024, 07:45:25 pm »
Lies, kill this man

3
Bugs / Pulveriser not giving xp
« on: May 10, 2024, 08:03:02 am »
he still doesn't give xp when other gladiators do, classic xp, happens every time I've killed him.

4
Sorry for necro bumping, but wouldn't you need 9 int to get the philosophy feat from the ferryman?

You need 7 base atleast and then +2 from hypercerebrix for the 9 effective required.

5
Bugs / Re: PI Schteff suicide
« on: March 21, 2024, 12:51:24 pm »
Not really a bug. If Eidein spawns in that room he can die aswell.

6
Let's Plays / Re: Dominating IronMan Run
« on: March 05, 2024, 07:37:13 pm »
Well done ben

You are absolutely correct about fatigue, one of the main ways I was dying on 3 con was just being careless after being awake for a while.

Thank you for the kind words  ;D

7
Bugs / Re: Jack's delivery job
« on: February 19, 2024, 10:16:00 pm »
Ben try not to post non-bugs challenge (difficulty : impossible)

8
Builds / Re: Demoman: Agile Grenade Launcher Build [DOMINATING]
« on: February 15, 2024, 11:49:33 am »
The masters are possible straight out of depot A but its kinda painful, I managed to kill them at lv 13 with bear traps, gas, and acid vials since their acid res is kinda low.

9
General / Re: What build did you imagine Dread Lord having?
« on: February 04, 2024, 10:20:10 pm »
Since his name is Gary im guessing spongebob build

10
If you click on the portrait you can snipe targets out of view.

11
Builds / Re: Ultimate Cave Archmage - Tri-School Pure Psi (Max MT TM TC)
« on: February 04, 2024, 01:24:06 pm »
When it comes to agi I follow 2 schools of thought, if I'm playing a tranquillity build i go for 10 agi and take blitz and uncanny dodge two very powerful feats. If im playing psychosis I take 10 con and get Last stand and just skip agility, TM will carry my movement.

On TC builds the robes are good, if you aren't primarily using TC then just use beetle tacvest.

You're right metathermics is king early on, on any psi build im levelling it to 35 for cryostasis and to stomp the early game with cryokinesis its just an insane early spell.

The only crawler you encounter before you might grab it is the one in junkyard. Just save your crawler exploration until you have PSP or uncanny.

Coretech is a very decent electronics merchant, you usually don't want to be getting your psiband components from any merchant other than Constantine in the mid-late game. Since having even 8 INT allows you to craft a 160 psiband at lv16.


Quote
Maybe include a couple of sample fights from each stage? (early game, midgame, lategame etc). Explain the decision making? It is pretty important part of a psi guide; unless I missed a youtube video somewhere in the guide.

Whilst I have alot of psi fights already uploaded to youtube its true they arent referenced, its a good idea thanks.

12
Builds / Re: Ultimate Cave Archmage - Tri-School Pure Psi (Max MT TM TC)
« on: January 30, 2024, 01:53:07 pm »
I honestly cant tell if you have 100 hours or this is a troll post.

Psi isn't weak

Extension band is bait

Don't join jkk, join core tech

Get minister Percival's robes

I used PSP and uncanny dodge in combination with stasis for crawlers and didn't f9 once on my DOM ironman

If you are using tm and mt then take flex not optimisation

4 perception does NOTHING absolutely nothing same with 4 dex it makes zero noticeable impact. Reduce int to 8 and dex and per to 3 and put your agi at 10 so you get blitz, if you struggle with detection wear detection goggles and swap them out.


13
Bugs / 0 hacking boxes sgs
« on: January 28, 2024, 09:27:18 pm »
Boxes in Tanner's office are 0 hacking, not sure if this is intended or not. Not like you can hack them and live anyways lol

14
Bugs / Re: SGS uncontrolled zones
« on: January 28, 2024, 09:17:18 pm »
You rat

15
Suggestions / Re: Improve maps
« on: January 18, 2024, 07:52:38 am »
I like the small 3d map representations, leaves it up to the imagination. Getting lost in the big core city is also somewhat intended.

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