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Topics - yako

Pages: 1 [2]
16
Bugs / Minor combat path finding color bug
« on: April 22, 2024, 02:14:35 am »
Enemies perform kneecap shot, you invoke psycho-temporal contraction on yourself, and the line color is yellow, but should be green because you're still using action points

17
Suggestions / Player house sentry bot patrol
« on: April 18, 2024, 09:43:07 am »
If you bought sentry bots from Jyles, they will probably bring more irritation when bumping at you and breaking your path finding than actual protection, and for this reason some players avoid purchasing them or even destroy them on their own.
The bots probably could just stand somewhere in the hallway (maybe on a charging pad), and start moving only when alerted by cameras/noise (like Elwood's house, Lost Vault, faceless or research facility sentries), or when you leave the house or observe them from stealth or through surveillance monitor.

Alternatively, there could be an option to ask Jyles to remove them.

18
All offensive, defensive and psionic skills reduced by X%., but seems that TM is not (or at least not always displayed in the character sheet).

19
Suggestions / Unload weapons when recycling/disassembling/repairing
« on: April 13, 2024, 01:39:04 am »
When you recycle, disassemble or give loaded weapons to Myles for refurbishment, ammo is permanently lost (not recycled or disassembled into casings or components). It would make sense to do this automatically and place ammo in the inventory, or require to unload the gun yourself before performing the action.

20
Bugs / Minor DC warehouse toxic storage bug
« on: April 12, 2024, 12:03:38 am »
Wrong model for this barrel used when opened/closed (dc-wh3)

21
Bugs / Vince and bandits attack
« on: April 11, 2024, 06:01:43 pm »
If exit to Junkyard from the SRO and if you didn't meet Vince before, the gang will immediately attack instead of initiating dialogue. In other encounters (zone boyz, Jack Quicksilver delivery, lower underrail bandits) characters open dialogue when they notice player's presence regardless of approach side, and attack only when you cross the line they're guarding.

22
Bugs / Six in DC infinite loop
« on: April 10, 2024, 01:44:00 am »
If you enter the building he'll infinitely walk back and forth, and if he sees you through the window on a certain position, he will do this on one tile at extremely high speed.

23
Bugs / No sound when searching/opening containers
« on: April 09, 2024, 06:26:10 pm »
No sound when searching two vases near institute DC elevator

24
Bugs / Map zoom glitch
« on: April 09, 2024, 06:22:40 pm »
If enable shift+scroll zoom, zoom out and hold right-click to scroll the map, some locations and connections randomly disappear.

25
When you disconnect or disable current audio device in mmsys.cpl or just turn off power, only music will play on the other one(s), UI sounds and sound effects won't, unless you restart the game. The same happens even if you have only one active device.

26
Bugs / Lemurian Hospital MRI scanner
« on: April 04, 2024, 01:10:56 pm »
If activate the scanner, robots will short-circuit, and if attack them and turn off MRI, they'll turn neutral and start patrolling the area. Some of them will infinitely check up on the spot where you got caught on camera and block the passage.
For some reason they cannot be shattered when short-circuited (but can be exploded with TD).

27
Suggestions / Permanently pin items to action bar
« on: April 03, 2024, 01:43:14 pm »
Currently, if you pin an ability, it always stays pinned. Even if you dropped the item (if it is granted for an item or by item itself), disembarked (if it is a vehicle ability) or removed psi slot, etc. it just changes color to red and automatically becomes active when applicable.

But this does not work with consumables, batteries, ammo, certain plot items etc. that can run out, get removed from your inventory when used or moved to crafting window, and this does not work even if you lock the action bar buttons.

For example, if you assigned a fusion cell to recharge item and object, next time you run out of them or place it in crafting window, you'll need to reassign actions again.

28
Bugs / Minor Arch keep bug
« on: March 29, 2024, 04:38:56 pm »
You talk with this sec-trooper with your back.

29
Bugs / Pick up an item through wall
« on: March 27, 2024, 12:34:36 pm »
Fusion cell in Katya's homestead can be collected from the other side

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