1
General / Re: The Graphics of Underrail
« on: July 05, 2021, 11:54:04 am »I didn't know the game is completely 3D but with math magic to makes it looks 2d.Theoretically but not practically, the assets are prerendered, not the whole map (sometimes big chunks), but there is a lot of visual voodoo going on that would break once you rotate the camera. But this is one of those interesting challenges going further, now that the characters are going to be 3d, they need to be similar to the rest of the environment.
is that means, with camera and total control rework, is it possible to play, or at least walk around the map through PoV?
https://stygiansoftware.com/infusion/devlogs/3-real-time-3d-models.html