Greeting fellow denizens of Underrail.
I'm Yogimanz (Igor), newest member of Stygian Software team. For six months already, I've been working as game developer, specifically focused on creating new gameplay content. Among other things, this new content includes dungeons, random events, fragment dungeons, quests, narration and all the necessary scripting needed to tie these things together. For a long time to come, I'll be primarily focused on polishing and improving the overall experience of Underrail. All feedback on the upcoming content is more than welcome. Feel free to ask any questions.