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Bugs / Re: Elevetor to Deep Caverns & Faceless - Error - Zone transition failed
« on: November 28, 2020, 09:57:58 pm »Found the bug and fixed it for the next version. Cheers.
Also, if I haven't mentioned before, thank you for the playthrough video you've done back in January and the well thought-out review afterwards.
Oh, Dejan, mate, sorry for such a late answer, but again better late than never, I guess. No, I don't think you wrote or mentioned that to me before on forum, e-mail, YT or twitch, so I didn't know that you actually was listening and watching my videos and streams. It's pleasant to know, you know, that main dev himself was listening to my feedback and thoughts. Since "Underrail" is nearly the only game which became favourite for me in last 15 years. That you actually have seen and heard my review and enjoyed it - balsam to my mind and ears even 3 years after.
Well, it was 225+ hours 100% walkthrough, one of the first ones with stream. So I'm really glad that you appreciated it. Wasn't so futile and for nothing afterall. Maybe it helped you. I'm glad if so. I enjoyed the game tremendously. Well, told about pros and cons. But I remember what you wrote in your devlogs about Six and explaining that all... Also we had conversation about it on e-mails, if you remember. But still.
Too bad life carried me away and I wasn't been able to play more of it. I wanted to play Expedition so bad. But still didn't get to it. Was watching some of other videos/streams sometimes of our narrow community of Underrail intellectuals (12, for example, the mate who was translating the game to Russian, you know, who always was a viewer when I was streaming Underrail and not only it; and who is still playing it too).
Anyway, I wish you all the best, I'm quite interested and amazed to see so many new updates and patch notes, I understand how much work and effort you put into it and I appreaicte it, there is stuff for me to analyze and to ponder about. See you in the Net. And let me know if you will be there, when I will be streaming Underrail again, I still wish to gather 'tips' for you to explain Six, Tanner (yes, we know some of the motives and intentions, but far from the whole picture) and so on, explain those things, cube, faceless, etc., you know Of course you as dev can leave your audience in ignorance, but you yourself must know what the hell happened there, I think. Personally I think there must be some reward for the most hardcore players to find the truth and facts about the plot, story and what the hell really happened. The whole picture. Stay healthy, take care, best wishes to you and your wonderful project. Till next times.