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Builds / Re: Juggernaut build that dosnt miss out on crafting and dialouge?
« on: February 04, 2021, 03:01:42 am »It’s a 7.5% on average increase of damage for the weapon that already has the highest damage output in the game. Talk about useless.You're driving the OP into a build you want to play, not one that they asked to play. The build they asked to play has a bit of stat spread since they wanted crafting and dialog, meaning they end up with a middling Perception, and thus will not get the full dakka dakka of a very high-skill AR. Gun Nut would be about the equivalent of an extra point of Perception, which will indeed be noticeable - at the higher end of gear, it'll be a greater flat increase than, say, Expertise. Neither is very useful, though, and you're laughably wrong with your idea that I'm stumping for it. I just didn't pull it off the feat list that they came up with for their own character, because it's not as useless as Conditioning is.
AR doesn't need anything. SubterminalOptimization beat Tchort on DOMINATING with a level 6 character using ARs. ARs don't need any feats at all to beat the game, so it's largely academic.