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Builds / Re: Energy/chem pistol build: Synergistic Glass Cannon of All Trades (with videos!)
« on: February 19, 2018, 05:28:20 am »
im using this for the most versatility. allows just about every perk that worth taking. maximum benefit to base vrs skills. no stealth, no dodge, or evasion(although might try later on another run). add 1 per 5 dex later. currently i start combat with a molotov/net the burner. then aimed smart electroshock. wearing bladed boots, taking kneecap, vile weaponry, dirty kick, 3 pointer, grenadier. aimed shot, critical power ofc. with this base can do about anything.
early i use smart crafted electroshock and a 9mm neo luger or 9mm hammerer (xm ls)
with nets, taser, kneecap, electroshock, crit grenades/smart energy/electroshock pistol. opportunist becomes ridiculous.
seeing smart electroshock bounce--while they are burning, bleeding, and infected is truly satisfying ^^
steadfast aim is a must for high ap pistols otherwise u will be left wanting.
5 str
8 dex
7 agi
3 con
7 per
3 will
7 int
early i use smart crafted electroshock and a 9mm neo luger or 9mm hammerer (xm ls)
with nets, taser, kneecap, electroshock, crit grenades/smart energy/electroshock pistol. opportunist becomes ridiculous.
seeing smart electroshock bounce--while they are burning, bleeding, and infected is truly satisfying ^^
steadfast aim is a must for high ap pistols otherwise u will be left wanting.
5 str
8 dex
7 agi
3 con
7 per
3 will
7 int