Hello DerivateZero
Just back from fighting against "The pulverizer" for 1 hour. Real old school fighting. I have to win initative so i can drain his shield with a EMP grenade.
Then I have to stun him. Then I have to use my level 1 chill ability to build up stacks to kite him while he's stun immune. During aldrenaline rush
he sometime's still catches up, and gets the hits in. 4 hits I'm positively dead.
Managed to get him down to 30% a few times, but still no kill
Compare to that time monk killing him in the first round of combat...
I got a appropiate ql circular wave modifier, and I can build a laser pistol - Is that where the 400% critical damage is coming from?
Is it from the higher quality of the item? Mine capped out at 220%
Hello, I'm the one who posted the Time Monk videos
Well the first thing to point out is that I was level 19 in that video! That is a huge difference from your level 12 character.
Personally, I don't do any questing in the Core City Area until around level 18.
After finishing the Depot quest for the drill parts I follow this order of quests:
- Battery Plant
- Camp Hathor Mine
- Rathound King
- Rail Crossing Buzzard's Shop
- Rail Crossing Missing Train
- all of Foundry area quests
- Dude's quest
Then I go to Core City to finish it all off. This typically has me right at level 18 at this point. However, depending on the build, and current crafting investments, and crafting related feats taken so far, I sometimes do enough Core City stuff to unlock the faction vendor, but even that is generally never before level 16.
Just because you can go somewhere does not mean it is the right choice at the time. Repeated failures is the game's way of telling you to come back later.