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Builds / Re: Need opinion/criticism on my psi-monk build
« on: November 05, 2019, 02:12:44 pm »
I'm worried about how different Hard will be and if I can finish it without restarting a character, especially since HP values are different in normal and hard, another concern is if psi empathy and 3 con can be managed by max evasion and maybe a slightly lower dodge. One primary concern I will reiterate is with this hard/classic playthrough I also want to explore what I missed choice wise by investing in persuasion. (Can dodge be min-maxed if ever? Maybe 40 to get fancy footwork and uncanny dodge, after all if I'm reading it correctly, uncanny dodge lasts for one turn only so excess stacks aren't really good?)
Am I just overthinking it coz I'll be playing it on hard, but shouldn't the feats I'm taking: e.g. fancy footwork, pretty much negate melee threats unless they start first or close in with sprint? Which leaves ranged combatants as the deadlier threat, however if I can reliably craft shields + power management then I should be fine? However, I'm worried 0 stealth + 3 con + hard difficulty + psy empathy would make me liable to getting bursted down, not to mention I played a high dex + 7 agi as my main before, not all the time did I get initiative for first turn.
Am I just overthinking it coz I'll be playing it on hard, but shouldn't the feats I'm taking: e.g. fancy footwork, pretty much negate melee threats unless they start first or close in with sprint? Which leaves ranged combatants as the deadlier threat, however if I can reliably craft shields + power management then I should be fine? However, I'm worried 0 stealth + 3 con + hard difficulty + psy empathy would make me liable to getting bursted down, not to mention I played a high dex + 7 agi as my main before, not all the time did I get initiative for first turn.