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Builds / Re: Ultimate hammer guide
« on: January 12, 2020, 06:00:55 pm »
Hey, I just want to say that, as a complete noob to this game and having restarted multiple times because of build, I must say your tungsten can hammer wizard is the most beginner-friendly build I've tried. Unlike the Psion build which requires you to properly juggle all the tools at hand to achieve best result or the tin can AR build which kinda suck until you get a real AR and solve the early game ammo shortage, your build get online the moment I got a hand on a sledgehammer and only get better from there.
What do you think about adding temporal manipulation to the hammer wizard build? Currently it is working out fantastically for me due to a combination of Sprint + Temporal Contraction eliminating almost all mobility issue for a few rounds. There is also Entropic Recurrence which I theorize will work great for echoing and amplifying the big boy crits, but I haven't been able to get much use out of it because I've been using a shockhammer. I plan to ditch the shock component eventually, but right now I'm not critting very often so they make up a pretty big part of my DPS.
What do you think about adding temporal manipulation to the hammer wizard build? Currently it is working out fantastically for me due to a combination of Sprint + Temporal Contraction eliminating almost all mobility issue for a few rounds. There is also Entropic Recurrence which I theorize will work great for echoing and amplifying the big boy crits, but I haven't been able to get much use out of it because I've been using a shockhammer. I plan to ditch the shock component eventually, but right now I'm not critting very often so they make up a pretty big part of my DPS.