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Messages - artlessgyro

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Suggestions / Enemy Fear when near Death
« on: September 05, 2024, 09:14:09 pm »
Chance for certain enemies to gain the Fear status when they are at very low health. This would obviously not apply to bosses but rather common enemies. I got this idea when attacking the Pirates and they kept saying "Stop slicing me" yet they keep coming directly into the reach of my blade when it would seem like the logical thing would be to run away if they're a stiff breeze away from death. This could be tied to resolve.

2
Suggestions / Disarm as Feat
« on: August 31, 2024, 07:53:30 pm »
A high dexterity (8-10) feat that allows you to disarm an enemy by either knocking the weapon out of their hand or perhaps by putting it into the player’s inventory.

3
Suggestions / Old Leather Boot as Oddity
« on: August 28, 2024, 11:58:06 pm »
Small chance when fishing to pull up an old leather boot oddity.

4
Suggestions / Hijack on the Underrail Metro
« on: August 21, 2024, 12:11:01 am »
A very small chance when using the metro for it to be hijacked while the player is in transit.

5
Suggestions / Expanded Use of the Portable Neural Pacifier
« on: August 17, 2024, 08:56:07 pm »
The Portable Neural Pacifier is currently only used for one quest. I propose that, with the advent of companions in Underrail through Heavy Metal, it be an item that can be used to create companion creatures. So just like in the quest you would have to get ahold of the creature you want as a companion and implant it, thus making them docile to you and aid you in combat until they die or perhaps until the Portable Neural Pacifier gives out.

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Suggestions / Dirty Hypodermic as Weapon
« on: August 16, 2024, 09:02:30 pm »
A used hypodermic needle as a weapon that does low damage (1-3) but if it penetrates armor then the player gets a hidden incurable disease that doesn't present itself until much later in the game unless they immediately go to a doctor after getting stabbed and spend 200 charons to get it treated.

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