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Messages - Kiki

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Development Log / Re: Dev Log #5: Character Model Customization
« on: August 03, 2022, 05:00:00 pm »
This is going to be very interesting, I like that there are some fatter ones, some stronger ones, I want to see the female models, I hope they get interesting too,

Development Log / Re: Dev Log #4: Laying the Foundations
« on: June 06, 2022, 04:10:12 pm »
man, I think it will be amazing when the community starts modding underrail ifusion, the way things are going it will be a great game, and don't forget to invest in marketing.

Development Log / Re: Dev Log #66: Shiny Particles
« on: September 08, 2020, 06:31:00 pm »
afraid it won't run on my computer

Development Log / Re: Dev Log #3: Real-time 3D Models
« on: September 03, 2020, 04:16:07 am »
I hope it works well on my bad pc.

Development Log / Re: Dev Log #68: The Psi Question
« on: September 03, 2020, 03:05:15 am »
At first I saw this update as something horrible that would completely take away the versatility of the psyche, but then I realized that this update was very important to nerf the psyche that were really mutating.

Suggestions / Dual wield feat
« on: August 05, 2020, 04:33:50 am »
The name is very self-explanatory but, it would be very interesting mainly for guns, investing in you change the gun with the x the game give you the opportunity to use the 2 at the same time, would give to do this with other weapons like swords, or smgs, would be very interesting.

Suggestions / Forcefield ajusts and some ideas for firearms
« on: July 31, 2020, 07:49:06 pm »
I believe that after this patch, the forcefield needs some adjustments.
First the amount of shifts it will stay, I believe that 3 to 4 is already good (taking in consideration that it breaks in 2 shifts), and it would also be very interesting if you could choose each tile that forcefield will stay, for example 1x9, 3x3, 2x4.
I think it would be wrathful, you could change some components of the weapons when you want, like put aim, or change the exit of the barrel, when you want would be very interesting, but of course with a limit not to be broken.

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