Author Topic: Throwing Axes  (Read 1026 times)

Albert Altmann

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Throwing Axes
« on: December 16, 2024, 07:38:16 am »
A heavier alternative to throwing knives. Higher damage, higher AP, less penalty to mechanical penetration and less or no bonus against organic targets (bonus points if could be crafted with an optional plasma-related component to also deliver fixed energy damage on impact; yes, I basically just want a 'throwing knife' for Industrial Bots).
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harperfan7

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Re: Throwing Axes
« Reply #1 on: December 16, 2024, 08:13:02 am »
Probably should have 1 or 2 less range as well. 
*eurobeat intensifies*

Corado

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Re: Throwing Axes
« Reply #2 on: December 18, 2024, 12:48:38 pm »
yeah, need a weapon that returns after throwing. like Mjölnir

SQ1

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Re: Throwing Axes
« Reply #3 on: December 18, 2024, 09:36:02 pm »
No wood - no axes.

Deep Driller

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Re: Throwing Axes
« Reply #4 on: December 18, 2024, 11:14:19 pm »
No wood - no axes.

Handles could be made from other materials. Machete, sledgehammers, knives, and spears are craftable. And those do have handles.

harperfan7

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Re: Throwing Axes
« Reply #5 on: December 19, 2024, 01:02:44 am »
Quote
Handles could be made from other materials. Machete, sledgehammers, knives, and spears are craftable. And those do have handles.

He meant that there's no axes because theres no wood to chop. 
BUT there is an axe!  Ferryman has one on his boat.
*eurobeat intensifies*

Albert Altmann

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Re: Throwing Axes
« Reply #6 on: December 19, 2024, 01:19:03 am »
No wood - no axes.

No bears - no traps
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Deep Driller

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Re: Throwing Axes
« Reply #7 on: December 19, 2024, 03:44:34 am »
Quote
Handles could be made from other materials. Machete, sledgehammers, knives, and spears are craftable. And those do have handles.
He meant that there's no axes because theres no wood to chop. 

I guess they should have conveyed their thoughts... better. Although, "no bears - no traps", as Albert said above.

SQ1

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Re: Throwing Axes
« Reply #8 on: December 19, 2024, 07:09:20 pm »
No wood - no axes.

No bears - no traps

Ancent-rathound-trap?

Quote
Handles could be made from other materials. Machete, sledgehammers, knives, and spears are craftable. And those do have handles.

He meant that there's no axes because theres no wood to chop. 
BUT there is an axe!  Ferryman has one on his boat.

This is a relic of the Old World.

It might be better to use "tomahawks" like in Fallout: New Vegas "Honest Hearts". Or simply the ability to carry several javelins at once.

Antalos

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Re: Throwing Axes
« Reply #9 on: December 20, 2024, 06:02:24 pm »
Styg added sledgehammers, which are of little interest to anyone, but he decided not to add two-handed axes... hmm
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Eidein

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Re: Throwing Axes
« Reply #10 on: December 21, 2024, 11:27:58 pm »
A hammer is an industrial tool, throwing axes not much purpose in caves.

Albert Altmann

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Re: Throwing Axes
« Reply #11 on: December 22, 2024, 04:02:56 am »
A hammer is an industrial tool, throwing axes not much purpose in caves.

Hammers are tools that can be used as weapons, but axes and machetes are originally tools that branched out as weapons as well, and machetes, despite having lost a lot of their intended utility Post-Descent, are still very much around as a weapon. Going by the same logic, throwing axes have as much or as little right to be in Underrail as throwing knives, because neither is a tool nor a conventional - or comparatively effective - weapon, not to mention that throwing axes are arguably more historically represented in actual combat than throwing knives (tomahawks & franciscas, namely).
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SQ1

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Re: Throwing Axes
« Reply #12 on: December 22, 2024, 02:26:20 pm »
As I said, there is no wood here, so no one makes ax blades. Although, it’s strange that there are no pickaxes.