Ironman - Dominating - Metathermics/Psychokinesis Full Psi Video:Part 1:
https://youtu.be/qBvDYuZFAXAPart 2:
https://youtu.be/B3-mCyeBt6MRules for run:No traps, gas, or vanish bombs
No temporal manipulation
No reloading or dying
No merchant refresh
Build: https://underrail.info/build/?GwMDBgkDEAYARQDCjAAUX3AtJwAFbAArAEvCkcKRAC4ASTkoK1BiKixlZiHChB9fCBLCt-KitQLirIMC4qyMBuKwuQLfvgNotes:Expose Weakness is to help with double implosion as Tchort has 70+% mech res and you have alot of spare points to shove into melee once in DC.
Plasma beam can be acquired at lv16 through a fairly cool method, nothing crazy complicated but still cool.
Noble robes op no need for mechanics and tailoring for psi beetle tacvest.
Can always buy insanely good tabis from constantine also, another reason not to take tailoring.
Ironman - Dominating - Sniper/Smg (Psiless)Video: https://youtu.be/vWtdnz4TnikRules for run:No traps, gas, or vanish bombs
No temporal manipulation
No reloading or dying
No merchant refresh
Build: https://underrail.info/build/?HAUICAUOAwPClgBkAChnwpbCgig3AMKCwowtEAAAAAAAAABlATl_TjUCfjdLM0FJwoXCg8K1eGzipKII4q-8BOKvvQHfvgNotes:Most Solid and well rounded psiless build I have played, really enjoyed it. Regalia carries so once again no tailoring (can you tell I don't value tailoring much)
Did use gas for the beast fight, assumed it to be too tedious and w2c heavy. Now I know a 1 tile choke point so I could probably do it gasless no problem.
Spearhead/Harbinger rapid reloader smart module and Smg rapid reloader muzzle for each hand. Ambush carries crits super hard so just wear smart goggles.
Use incendiary rounds on your smg very op can proc ambush also.
Ironman - Dominating - Tank Hammer (Psiless)Video:Playlist:
https://www.youtube.com/playlist?list=PL2PJI51nSvPOwdTN3XA4K-F-uhtThQmUNThe videos uploaded in a weird order so here's a playlist of them in order.
Rules for run:No traps, gas, or vanish bombs
No temporal manipulation
No reloading or dying
No merchant refresh
Build: https://underrail.info/build/?HA0DAwwDBwUAAMKJAMKWAADClngWPABweAB4WgAAAAAAAE9fCC1QElUfYmBLVDwOMXHCtuKnvgTiqZgE4quGBd-8Notes:Hardest ironman ever attempted probably, hammer sucks ass. However this build is brutally un-killable in the later levels. Can tank lunatics and dopplegangers without trouble thanks to stoicism + morphine + aegis.
Tungsten spiked for superslams, and tichrome spiked/electroshock for everything else. Quad tunsten with ironhead until you can replace it with supersteel. You want as much crit bonus dmg for tchort as possible with heavyweight + critpower stacking.
3 agi and 3 dex so you have to pray the acid tentacle doesnt root you for 20 turns.
Ironman - Dominating - Quad Psi Tranquillity Video:Part 1:
https://youtu.be/53RgdRMAl9YPart 2:
https://youtu.be/OGtEHguLCfIRules for run:No reloading or dying
No merchant refresh
Build: https://underrail.info/build/?HgMDCgMDEAgAAG8AACjCoMKgTyUAAAVpFDIAwqB4I0YqAFA5KCskPypkRwUhV0HCh8K9ZsK3wrtywq7CneKdggriorUC4qeXA9-8Notes:Subjectively the hardest run for me personally since this was my first attempt doing ironman and the build was 3 con psi. This meant if I stood in any trap it was pretty much a 1 shot guaranteed.
Since it was my first run I kept the bear trap and vanish bomb rules pretty light as you will probably see.
Tabis from constantine.
Neural for anything living, ek spam for medium bots, tm spam for nagas and industrial bots.