Author Topic: is this hammer build for dominating ok or should i just restart  (Read 4001 times)

Sween

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underrail.info/build/?DA0GAwkDAwYAAAAARgBGKCgtAA9BNw8ALQAAPAAKAB4oJitFVSQ9LirfvA

Hello, this is like my 3rd or 4th attempt at dominating, (basically gave up all other runs because they felt bad/ far too rng dependent)

Basically I'm going for a sort of nimble-ish metal armor build with some MT cause I wanted some psi but I'm sort of at a point where it feels impossible for me to clear anything and/or it would take a boatload of cash to grab what i might need.

Is this recoverable or am I better off restarting and dropping dex.

Eidein

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Re: is this hammer build for dominating ok or should i just restart
« Reply #1 on: July 24, 2025, 10:58:22 pm »
Seems fine but usually nimble armoured builds have agility. I would just make very heavy armour and stick with that.

It seems okay other than the fact you have ZERO hammer and little tanking feats.

Where is pummel and super slam, where is fast metab and stoicism.


Heres a tank hammer build I used to beat DOM without any reloads and no traps or gas. Use it as reference if you want.

https://underrail.info/build/?HA0DAwwDBwUAAMKJAMKWAADClngWPABweAB4WgAAAAAAAE9fCC1QElUfYmBLVDwOMXHCtuKnvgTiqZgE4quGBd-8

Playlist to the livestream vods in order if you are stuck on something specific.
https://www.youtube.com/playlist?list=PL2PJI51nSvPOwdTN3XA4K-F-uhtThQmUN
« Last Edit: July 24, 2025, 11:04:02 pm by Eidein »

dddmemaybe

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Re: is this hammer build for dominating ok or should i just restart
« Reply #2 on: August 24, 2025, 05:07:07 pm »
Well, here's some pointers for the build, although non-min-max can still win and weird builds can still win. It might just be too hard to be worth it if you're not a giga expert. (because super hard mode)

Dodge/Evasion is generally low value on Dominating as the enemies have very good hit-rate. Especially requires very high Agility (and other dodge/evasion buff effects), not as low as 3.
Will 3 for PSI if trying to hurt enemies with psi, won't do good damage. It'll be really hard on the max difficulty, maybe impossible. There's good psi feats that need Will stat too.
Armor Sloping is bottom 5% of feats in the game, it's a lot weaker than it seems. Regen Supersteel later has exactly 50% penalty for Juggernaut and armor sloping just makes that gear worse. It's mostly only good on glass cannon sledgehammer builds (like con 3 or so) that don't take juggernaut, trying to get any durability and/or movespeed where they can.
You got dexterity 6 but not a single feat or weapon is using it all, so it's not doing as much. You'd save a huge number of skill points just dumping it all into intelligence, for this set up specifically.

In any case I'd give myself a big pat on the back if I made it all the way to level 12 on this guy on Dominating. It sucks that the character sucks but you played really well to win that much.

I tried to make a similar character for you at level 12 as an example but trying to be tanky, use a sledgehammer well, and psi attacks well, but it is just too spread thin. It's a bit too tight on the feats you have and the attributes slightly. It's probably better to drop either the tankiness, the sledgehammer, or the psi attacks.
https://underrail.info/build/?DA0DBgcDBwQAHABGAAAoISUAAENGFBQ3AABGAAAAMjkIK18tJlUkUN--
I couldn't fit in pyromaniac or premed or thermodynamacity. It's spread too much.

A good middle-ground might be the Sledgehammer + Psychokinesis build because it can scale the damage of psi ability off of Strength with corporeal projection, and stun a whole lot at mid-range to make up for bad movespeed. Maybe looks similar to this:
https://underrail.info/build/?EA4DAwgDBwYAQgBaAAAAAAAAAFpaKSZaAFoAIwAAWghfK2kULSpVJFBg4qOTAd--