Hi, y'all.
I was meaning to ask if anybody knows if there is some scaling involved in the junkyard showdown between Black Eels and Scrapper.
While I was doing an old playthrough I came upon a discussion that explained how to exploit the showdown in order to loot a few Protectorate corpses:
- pick to fight from old junkyard
- start fight an hide
- wait (reload) untill protectorate have it bad
Apparently sometimes the 4 protectorate soldiers should freeze after entering the Scrappers' hideout. I have never seen this happen though.
But, in that old playthrough, I managed to get serveral times where one, two or even three Cans where lying dead afterwards. (I was aiming for four, doh!)
Now that I'm doing a new melee playthrough, I gave a shot at it and this time the Protectorate soldier are just wasting everyone without losing more than 10% of shields (did a few reloads).
It doesn't really look like the Scrappers have the slightest fighting chance. I think they're non even drawing their weapons
So, what gives? Are the odds so unfavorable to the scrappers that they can't kill even one measly Protectorate?
That would kind of make sense, storywise, but if so, how did they manage to kill 3 Cans it in my old game?
My question is: has it something to do with my level\the game difficulty\something else I did?