build/?HgMGCAUGAw_CoAAAAGTCjGc_RgBGPEgyMkgeAABGcwA3CCnCg8KaATlZWkvChShBJA5hw47CtCvCnSbfvg I'm not allowed to post the full link, but it's from the build planner.
Hello. I'm considering starting a run, and I want to do a dodgy, stealthy, fast, low armor penalty, shield, energy weapons build that can pass all speech and science checks and relies on High Technicalities for damage output. The Doctor feat is for dialogue primarily. I also want to do the Occulus questline. The TM and TC are just for support so I can fight TC enemies a bit better than my previous non psi sledge jugger build.
I noticed that on other energy weapon builds, people focus way more on DEX and PER, and I'm worried I won't get to shoot enough times or accurately enough as my DEX and PER scores are just enough for the relevant feats. Obviously, my planned INT is good for crafting and merch, but I'm also wondering whether it's a bit overkill, even for the High Technicalities damage.
Since this is intended to be a dialogue options playthrough primarily, which means I'm definitely not doing DOMINATING, I'm wondering how feasible this is for Normal or Hard, and whether I should invest into INT a bit less and more into PER/DEX. Is my stealth enough? I will be able to have very good sneaky gear, but I don't really know the scaling. I'm also anticipating problems with fighting shields so I'm wondering if I should get some throwing for EMP grenades as I will be able to craft some really really good ones. Alternatively, can I transfer some points from INT to WIL instead because I'd really want to do all the Will checks too, if possible, but I feel that's really pushing it.
Anything you would change for my build?