Author Topic: sniper or ar or shotgun / psi (metathermics) suggestions  (Read 576 times)

Usiorix

  • Probably not a Spambot
  • *
  • Posts: 10
  • Karma: +0/-0
    • View Profile
sniper or ar or shotgun / psi (metathermics) suggestions
« on: January 12, 2026, 09:09:07 pm »
Hello everybody.
I havent played underrail for a long time (but when i did it was on dom) and im looking for a build to go through the whole game (on dom).

Id love to play a metathermics hybrid. I know it pairs well with hammers, but i already did that.

Is it possible to beat the dom after new patch with AR/sniper/shotgun metathermics + X psi school hybrid?

Honestly i just need a little direction, or even a simple yes or no to start cooking something myself.

ringring

  • Zoner
  • **
  • Posts: 68
  • Karma: +8/-1
    • View Profile
Re: sniper or ar or shotgun / psi (metathermics) suggestions
« Reply #1 on: January 13, 2026, 01:07:06 am »
yes, should be fine.  there are ways to cheese the game with pretty much any build, so long as you don't spread yourself too thin.  Try to pick feats that stack or compliment each other.  Pick your feats first then build your stats around the minimum requirements for those feats.  Try to scale your feats so they are useful at the level your character recieves them, and try to time your stat boosts at 4,8,12 ect to coincide with feat requirements, and put any excess points into your main combat stat (Str, Dex, or Per) to get higher skill values for the weapons you use most. 

ringring

  • Zoner
  • **
  • Posts: 68
  • Karma: +8/-1
    • View Profile
Re: sniper or ar or shotgun / psi (metathermics) suggestions
« Reply #2 on: January 13, 2026, 01:11:49 am »
AR's, Shotguns, and Sniper Rifles all use different feats, and so does any kind of psi.  If you're going to get psi you should generally put just enough into Temporal Manipulation to get the Action Point Boost Power because if you don't its like leaving money on the table.

Usiorix

  • Probably not a Spambot
  • *
  • Posts: 10
  • Karma: +0/-0
    • View Profile
Re: sniper or ar or shotgun / psi (metathermics) suggestions
« Reply #3 on: January 13, 2026, 07:30:53 am »
yes, should be fine.  there are ways to cheese the game with pretty much any build, so long as you don't spread yourself too thin.  Try to pick feats that stack or compliment each other.  Pick your feats first then build your stats around the minimum requirements for those feats.  Try to scale your feats so they are useful at the level your character recieves them, and try to time your stat boosts at 4,8,12 ect to coincide with feat requirements, and put any excess points into your main combat stat (Str, Dex, or Per) to get higher skill values for the weapons you use most.

Thank you very much!

AR's, Shotguns, and Sniper Rifles all use different feats, and so does any kind of psi.  If you're going to get psi you should generally put just enough into Temporal Manipulation to get the Action Point Boost Power because if you don't its like leaving money on the table.

Oh yeah, i will surely get that tm hybrid.

I just really wanted to play; for example ar which i never touched because "its boring and op" and maybe use metathermics instead of grenades which imo will be much more interesting (and climatic) even if it will make the game harder. Im just wondering how much do I have to invest into metathermics to make it viable enough.
Also though control instead of metathermics is as option to me. Anything to not make another gun+55 tm build :D


Ideally weapon choice would be sniper or shotgun, i think ive seen sniper build (couple years ago) paired with metathermics for thermodynamic destabilization.
But im down to try ars for smoother gameplay if i have to.
Thanks for the answers, i will update when i cook and test

Usiorix

  • Probably not a Spambot
  • *
  • Posts: 10
  • Karma: +0/-0
    • View Profile
Re: sniper or ar or shotgun / psi (metathermics) suggestions
« Reply #4 on: January 13, 2026, 01:54:40 pm »
https://underrail.info/build/?AQUFBwMKAwcPAAAAAAAPDw8ADw8AAAAPAAAAAA8AABko374

based on https://stygiansoftware.com/forums/index.php?topic=10837.msg43962#msg43962

Took out aimed shot for paranoia, and instead of upping will to 5 im gonna up STR to 7 for full auto on lvl 8.
Took out throwing for traps for cheese.

Im gonna use ARs as soon as possible the rest will be the same as in linked build, but with AR feats, instead of sniper feats.

Im wondering if I can drop 2 PER for will, im not sure if ARs are more forgiving than snipers in terms of accuracy

W

  • Probably not a Spambot
  • *
  • Posts: 5
  • Karma: +0/-0
    • View Profile
Re: sniper or ar or shotgun / psi (metathermics) suggestions
« Reply #5 on: January 19, 2026, 09:33:10 am »
concentrated fire,commando are a no brainer,ambush is good too if you can get it get it

for metathermics the damage will be too low to substiute for grenades
 all feats other than cryogenic induction is mediocore,you do need a high damage to proc cryo like a shotgun or aimed shot
your main spells gonna exothermic aura,thermodynamic destabilizatio and cryostasis,cryokinesis if you want cryo to last longer
pyromyniac damage is too low and the fear effect isn't guranteed,you can throw pyrokinesis and 5/5 of the enemies will be fine with barely any damage
hypothermia con loss is underwhelming,doesn't feel strong at all
full auto is a hit or miss,you ar will at some point get so strong that a single regular burst will kill the enemy
for shotguns the best feats are sixth shell and leading shot,everything else weak compared to these 2
that's all the important bits i can think of more or less