Author Topic: Pistol / Sniper build advice / comments  (Read 50 times)

laeski

  • Noob
  • *
  • Posts: 1
  • Karma: +0/-0
    • View Profile
Pistol / Sniper build advice / comments
« on: Today at 07:11:20 am »
Hello!

I'd like to get some comments on the my build. Been pondering on a build that could clear the game all the way through to Heavy Duty.

Some background. My first playthrough was with a full PSI build, when they were OP. Second was a sword / throwing knife stealth build. Both of these were prior heavy duty dlc release. As a side note, was wondering if the sword / throwing knife would be viable for a new start all the way through to Heavy Duty, considering that int 10 is really damn good now for polymath and specialized feats.

Third is a chem pistol (acid) / crossbow. Aim was to entangle enemies in acid and then deadly snare them down. But, as it is very AP heavy build and requires preparation to entangle / trap enemies, it's not feeling that good. Having trouble with Expansion DLC's colossal crabs and other heavy armored enemies.

SO! My new plan was to start anew again, but this time go with pistols and sniper rifles. Idea is to utilize pistol mainly (bullet time, W&S free attack, pistol whip), and have sniper as backup. Pistol for close range, and sniper for round openers, if enemy is far away, but visible. Throwing for caltrops and grenades. Link to the build here (using the new builder from cannedbean29 for Heavy Duty feats): cannedbean29.github.io/UnderrailBuilderRemake/?HgUMAwMKAwrCoADCoAAAAADCoFVVAABkZGRkZAAAAAAAAADDpwExOgIXfsOSS8OoM1lbFsKzPlPinKQK4qSOBeKllAXip74F4r2EBd-8

I'd like comments on whether this would work for heavy duty (also comments on whether throwing knife build is viable for heavy duty)? I haven't ever even started Heavy Duty, so I'd like to go through it all with this. Difficulty is Dominating. There's still 130 points left, so most of them are going to Mercantile, and don't know about the rest.

Valor

  • Scavenger
  • ***
  • Posts: 149
  • Karma: +16/-1495
    • View Profile
Re: Pistol / Sniper build advice / comments
« Reply #1 on: Today at 12:48:54 pm »
Generally you are better off with throwing gauntlet and using throwing knives to restore AP. But honestly it does not matter what you put into your offhand with firearm pistols build. They are that strong.

As for specifics.

Polymath feels like waste.
10 int for specialist .. its very strong feat sure. But power from it comes so late I generally prefer not to pick it and have easeir early/mid game (Which are the hardest on DOM).
I would take gunslinger earlier. In place of recklessness maybe?