Author Topic: Not localized bits  (Read 52 times)

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Not localized bits
« on: Today at 11:14:06 am »
I'll be doing a test run of the game with a mostly complete translation and posting any issues here. Hope this helps.
« Last Edit: Today at 11:27:08 am by 12 »

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Re: Not localized bits
« Reply #1 on: Today at 11:19:57 am »
Game version: 1.3.1.2

The Cyrillic font for the menus, it's, well, it's ugly. It lacks lower case characters for 'ь', 'ы', 'ъ'. I may try to convert some of the lines to upper case for now as a temporary solution.
« Last Edit: Today at 11:27:19 am by 12 »

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Re: Not localized bits
« Reply #2 on: Today at 11:26:08 am »
Game version: 1.3.1.2

Anything related to the Mutant difficulty is not localized. There is a ::GameDifficulty.Custom key in the enums.txt but it doesn't seem to do anything.

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Re: Not localized bits
« Reply #3 on: Today at 11:32:08 am »
Game version: 1.3.1.2

The 'Loading...' prompts

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Re: Not localized bits
« Reply #4 on: Today at 11:45:03 am »
Game version: 1.3.1.2

Some lines in the character creation window.

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Re: Not localized bits
« Reply #5 on: Today at 11:51:38 am »
Game version: 1.3.1.2

Keybinds are sometimes localized while they shouldn't be.

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Re: Not localized bits
« Reply #6 on: Today at 12:00:22 pm »
Game version: 1.3.1.2

Character's name is localized in the combat log if it happens to hit a key in entitynames.
« Last Edit: Today at 12:03:51 pm by 12 »

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Re: Not localized bits
« Reply #7 on: Today at 01:22:07 pm »
Game version: 1.3.1.2

(empty) containers become unlocalized. You can get around this by adding an "(empty)" variant in entitynames but this is hardly ideal.

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Re: Not localized bits
« Reply #8 on: Today at 01:32:56 pm »
Game version: 1.3.1.2

Looting/pickpocketing window does not display the entity name.

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Re: Not localized bits
« Reply #9 on: Today at 01:39:23 pm »
Game version: 1.3.1.2

Various tooltips on the main screen are not localized or partly localized.
« Last Edit: Today at 01:41:48 pm by 12 »

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Re: Not localized bits
« Reply #10 on: Today at 02:07:20 pm »
Game version: 1.3.1.2

Various big things that are missing:
  • item descriptions
  • crafted items names and descriptions
  • oddities descriptions
  • combat log
  • floating text in combat

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Re: Not localized bits
« Reply #11 on: Today at 02:17:47 pm »
Game version: 1.3.1.2

Text input: when entering keys like OemOpenBrackets, OemCloseBrackets, OemTilde and possibly others, the first key press is ignored and then it works fine.