I'm not going to build in the speed hack into the game, but you can turn off Steam while you're playing if you're worried you'll get banned since it doesn't require it.
I can but this sucks.
Pillars of eternity does it. Press "D" for 2x speed. I was hopping to see improvements in Expansions in this area. What is so wrong with speed acceleration within the game? Many of games had it no need to re-invent the wheel.
Changing game speed is not cool, as it also changes game balance in ways that is bad for gameplay and immersion.
Some examples:
-The Mercantile skill is greatly devalued if you can just fast forward until merchants restock/rebuy.
-Same with Salesman and any other feats that deal with the shop mechanic.
-Pack Rathound feat loses its value if you can super-sprint from A to B with your stuff.
-Same with the Strength statistic and strength boosting gear.
-Same with Agility and equipment that help with speed.
-As added consequense, slow builds becomes much better as speed is not an issue.
-Flowers, mushrooms, animals and other things that reappear after a while is suddenly unlimited as you zoom through time. Unlimited drugs for you.
-As you move faster, the world gets smaller. One of the cool things about Underrail is the sense of a large world.
-As you zoom from shop to shop selling your stuff and zooming through time, you get so much money that you buy everything, totally fucking game balance.
-And much more...
So to sum up, speed hack is pure cheating and probably fun if you are into that stuff, but completely alter the game in ways that make some builds more powerful than intended, and make certain game elements lose its value.
It has absolutely no place in the base game.